RuneFlow
RuneFlow is a public test build of a real-time casting card battle game.
Cards do not activate instantly. You drag them into cast lanes, wait for the cast to finish, and try to keep your tempo while the enemy attacks and delays you.
This public test focuses on the opening flow and early combat feel:
Title → Help → Tutorial / Area Hub / Base Regions
Current content in this build:
- Tutorial
- Area Hub
- 4 Base Regions: Knife / Sword / Hammer / Heal
- Reward selection between battles
What to expect:
- Fast real-time decisions
- Casting interruption and timing management
- Different combat feel depending on the region
- A work-in-progress public test, not a final release
Controls:
- Drag and drop cards into cast lanes
- If a cast lane is occupied, the card goes to reserve
- Complete the cast to activate the card
- Choose one reward after each victory
This build is still in development.
Balance, wording, effects, and presentation are subject to change.
Feedback on the opening flow and early combat feel is especially appreciated.
| Published | 18 hours ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | cyndi_game |
| Genre | Card Game |
| Tags | Prototype, Real-Time, Roguelite, Singleplayer, Tactical |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |





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